package silo.dungeonbuddy;

public class ClientPlayer
{
	private String userName;
	//private int race;
	private Unit piece;
	private String message = "DEFAULT";
	
	public ClientPlayer(String eUserName, Unit ePiece)
	{
		userName=eUserName;
		//race=eRace;
		piece=ePiece;
	}//constructor
	
	//GETTERS
	public String getUserName()
	{
		return userName;
	}
	//public int getRace()
	//{
		//return race;
	//}
	public Unit getPiece()
	{
		return piece;
	}
	public String getMessage()
	{
		return message;
	}
	
	//SETTERS
	public void setUserName(String eUserName)
	{
		userName = eUserName;
	}
	//public void setRace(int eRace)
	//{
		//race=eRace;
	//}
	public void setPiece(Unit ePiece)
	{
		piece = ePiece;
	}
	public void setMessage(String eMess)
	{
		message = eMess;
	}
	
}//class Client